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Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
This is yet another truetype font addon for Allegro. Unlike e.g. GlyphKeeper or Alfont, it simply registers "ttf" as font type to Allegro, and converts fonts on loading to Allegro fonts using FreeType. This allows for example to use it with AllegroGL.
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Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
GlGameGui is a GNU Lesser/Library GPL-licensed simple user interface framework written in C++ and is based on the SDL library, the FreeType library and OpenGl. It is not a complex user interface, only has the basic functions mainly created for games.
SlackGreek is a free tool for supporting Greek Language In Slackware.It is a script that enables greek in Slackware (Console and X) It Includes the freetype fonts from graphis.hellug.gr and it has the ability to DownLoad some Window$ based freetype fonts
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DelphiType is a port of the well known software font engine FreeType 2 to Object Pascal. DelphiType can also be used to build font services and can do text layout or graphics processing (e.g. colored text rendering, "hollowing", etc..).
PHPaint is a PHP-based web interface for the rapid development of 3D web page "buttons" using the FreeType and GD libraries in a quick "click and create" environment.
The Ars4SdlnFt is a general purpose library framework working with SDL, SDL_mixer, SDL_Image and Freetype. It is the result of my furstration facing the "Why do you want to make it easy if you can do it difficult, hard, intricate and complicated".
Pointless is a tool for creating and
viewing slideshows.
Presentations are made using a simple markup-language
and are then rendered using OpenGL and Freetype for optimal
visual quality.
GLText is a font rendering library for OpenGL applications usable from C++ applications. It uses FreeType to read and render high quality TrueType fonts with a minimal footprint.
OGLFT is an interface library between OpenGL and FreeType 2 for rendering text. It supports all font file types supported by FreeType 2. Text can be rendered as bitmap, anti-aliased grayscale pixmaps, as outlined and filled polygons, or as 3D solids.
Game Installer is the means for creation of installations of games and not only.
Custom themes are supported.
Platform: Win32 (adaptation for Linux and MacOS is planned)
Based on: SDL, ParaGui, XercesSAX, freetype, SDL_image, unrar.
glEdit is a text editor that is built to take full advantage of the force of 3D using Open GL. It will be OS Independant as long as Glut, Freetype and SDL will let it.
3D Mesh generator for letters (characters string) using fonts supported by freetype, and triangle.c or libgts to triangulate contours. There are simple output for POVRAY, 3DG1, and GTS. There are few deformations already defined in code.
This project provides the famous FreeType library to Symbian OS. You could consider this project as a bridge between the original FreeType v2 and the native Symbian OS C++ interface.
Currently project is not ready for public use. I'd say more: I'm starting my first project.
The project uses:
SPARK particle engine
Irrlicht engine
Bullet physics engine
SDL
FTGL
SDL
Zlib
Freetype
Compiler: GNU GCC
IDE: Code::Blocks
A utility similar to xosd or gosd for displaying messages on-screen above an X display such as gnome of kde. It differs from xosd in that it will support modern freetype fonts and will in time, support opacity properties of modern composite window manage