Showing 43 open source projects for "voxel 3d modeleing"

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  • 1
    TRELLIS 2

    TRELLIS 2

    Native and Compact Structured Latents for 3D Generation

    TRELLIS.2 is a cutting-edge open-source model and codebase for high-fidelity 3D asset generation from 2D images, developed to push forward the state of the art in image-to-3D generation. At its core is a novel sparse voxel structure called O-Voxel that jointly encodes both geometry and surface appearance, enabling reconstruction and generation of complex 3D shapes with arbitrary topology, open surfaces, and physically based rendering (PBR) textures. ...
    Downloads: 49 This Week
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  • 2
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 12 This Week
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  • 3
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are actually collections of mods — written in Lua — that define terrain, items, NPCs, mechanics, and rules. ...
    Downloads: 41 This Week
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  • 4
    Mesh R-CNN

    Mesh R-CNN

    code for Mesh R-CNN, ICCV 2019

    Mesh R-CNN is a 3D reconstruction and object understanding framework developed by Facebook Research that extends Mask R-CNN into the 3D domain. Built on top of Detectron2 and PyTorch3D, Mesh R-CNN enables end-to-end 3D mesh prediction directly from single RGB images. The model learns to detect, segment, and reconstruct detailed 3D mesh representations of objects in natural images, bridging the gap between 2D perception and 3D understanding.
    Downloads: 0 This Week
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  • 5
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 2 This Week
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  • 6
    MCE - Marching Cube ELD

    MCE - Marching Cube ELD

    Crystallographic software for displaying voxel maps - electron density

    MCE is an crystallographic experimental program for 3D and 2D electron density map visualization. The software is mainly focused on visualization of ELD calculated from X-ray diffraction data of small molecules, but it will work for small proteins as well. Download the installation file (default download) or find in "Files" the zip-file with instant copy of the program which does not require the installation.
    Downloads: 7 This Week
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  • 7
    3D-Machine-Learning

    3D-Machine-Learning

    A resource repository for 3D machine learning

    3D-Machine-Learning is an open-source repository that compiles resources related to machine learning techniques applied to three-dimensional data. The project acts as a curated research directory that includes papers, datasets, tutorials, and software tools relevant to the emerging field of 3D machine learning. This interdisciplinary domain combines ideas from computer vision, computer graphics, and deep learning to analyze and generate three-dimensional structures. The repository includes...
    Downloads: 0 This Week
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  • 8
    pyntcloud

    pyntcloud

    pyntcloud is a Python library for working with 3D point clouds

    This page will introduce the general concept of point clouds and illustrate the capabilities of pyntcloud as a point cloud processing tool. Point clouds are one of the most relevant entities for representing three dimensional data these days, along with polygonal meshes (which are just a special case of point clouds with connectivity graph attached). In its simplest form, a point cloud is a set of points in a cartesian coordinate system. Accurate 3D point clouds can nowadays be (easily and...
    Downloads: 0 This Week
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  • 9
    MeshCNN in PyTorch

    MeshCNN in PyTorch

    Convolutional Neural Network for 3D meshes in PyTorch

    MeshCNN is a deep learning framework designed specifically for processing 3D triangular mesh data using convolutional neural networks. Unlike traditional CNNs that operate on images or voxel grids, MeshCNN performs convolution operations directly on the edges of mesh structures. This design allows the model to capture geometric relationships between mesh elements while preserving the underlying topology of 3D shapes.
    Downloads: 0 This Week
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  • 10

    VOX-FE

    Voxel-based Finite Element Analysis for Biomechanical Applications

    VOX-FE is voxel-based FE software, developed jointly between the University of Hull's Medical & Biological Engineering Research Group and Edinburgh Parallel Computing Centre, with a sophisticated graphical user interface that allows the complex loading regimes that are inevitably present in biomechanical analyses to be readily applied to the model geometry, and the resultant 3D stress and strain patterns to be visualized easily.
    Downloads: 3 This Week
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  • 11
    DelphiDoom Voxel Editor

    DelphiDoom Voxel Editor

    A tool for creating voxels for the DelphiDoom Engine

    This program is a simple voxel editor. It can generate voxel images. Output voxels can be used either with DelphiDoom, either with any application that supports the slab6 vox format. Source code repository: https://github.com/jval1972/DD_VOXEL
    Downloads: 3 This Week
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  • 12
    DOOM TREE

    DOOM TREE

    A tool to generate Tree sprites and voxels for the Doom game

    DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
    Downloads: 4 This Week
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  • 13
    DOOM ROCK

    DOOM ROCK

    A tool to generate Rock sprites, models and voxels for the Doom game

    DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters. Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMROCK
    Downloads: 4 This Week
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  • 14
    VCTRenderer

    VCTRenderer

    A real time global illumination solution that achieves glossy surfaces

    VCTRenderer is a real-time global illumination renderer built in C++ using Vulkan, leveraging voxel cone tracing (VCT) to achieve dynamic lighting, soft shadows, and indirect illumination. The renderer demonstrates cutting-edge rendering techniques aimed at achieving realistic lighting effects without precomputed data, making it ideal for games and interactive applications that need real-time performance with physically plausible lighting. It provides a clean implementation of voxelization...
    Downloads: 0 This Week
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  • 15
    DeepSDF

    DeepSDF

    Learning Continuous Signed Distance Functions for Shape Representation

    DeepSDF is a deep learning framework for continuous 3D shape representation using Signed Distance Functions (SDFs), as presented in the CVPR 2019 paper DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation by Park et al. The framework learns a continuous implicit function that maps 3D coordinates to their corresponding signed distances from object surfaces, allowing compact, high-fidelity shape modeling.
    Downloads: 1 This Week
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  • 16
    SIVIC
    SIVIC is an open-source, standards-based software framework and application suite for processing and visualization of DICOM MR Spectroscopy data. Through the use of DICOM, SIVIC aims to facilitate the application of MRS in medical imaging studies.
    Downloads: 0 This Week
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  • 17
    Realistic Human Head Voxel Model
    In this Project, a human head voxel model is developed for use in CST Studio commercial software pack using an improved voxel set extracted from MRI images of a human head. The proposed voxel model contains 256x256x128 voxel elements with dimensions of 1.1x1.1x1.4 mm. Moreover, the dispersive dielectric properties of head tissues, as well as their density and thermal conductivity, are embedded. This head voxel model was presented at the ICEE2017 conference. If you find this tool useful,...
    Downloads: 9 This Week
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  • 18
    Downloads: 0 This Week
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  • 19

    CFML fabric simulation engine

    3D drape simulation engine using particle based method

    This is free library for garment pattern design and 3D simulation by CFML (Computational Fibrous Materials Lab) group for textile engineers. Currently supports MS Windows environment only(compiled with Embacadero C++ Builder XE5). Details on the performance are submitted to the IJCST journal. Garment pattern data: courtesy of Kolon Group, Shinsegye Department Store, KRIFI.re.kr (former Sewtec), Prada and some more. Using the following open sources: - D. Pritchard.org, "freecloth",...
    Downloads: 0 This Week
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  • 20

    SFML Voxel Raycaster

    Simple voxel raycasting engine in SFML with multithreading support

    Voxel raycasting engine written in C++ drawed by SFML, curently in alpha preview state. Currently rays are computed by CPU and performance is low and far away from realtime.
    Downloads: 0 This Week
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  • 21
    Voxel CAD. Open source voxel editing and analyzing software. Edit and create multi-material voxel objects. Simulate the dynamics in a quantitative physics sandbox to test engineering designs or make moving creatures. www.voxcad.com for videos.
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    Downloads: 4 This Week
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  • 22
    StoneVox 3D

    StoneVox 3D

    3D voxel modeling tool

    StoneVox 3D focuses on a simple to look at but tool rich environment for creating 3D voxel based models. StoneVox 3D is distributed under NPOSL-3.0. Which basically means you can use it for commercial works. You may also, modify and create derivative works, as long as you don't sell it and release source code. STONEVOX 3D HAS MOVED TO GITHUB.
    Downloads: 0 This Week
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  • 23
    3D TextMesh Workshop is a very useful program to do some research in a polygon-to-voxel converting field. Supports only software rendering of both voxel and polygon models. Contains a plugin for a Autodesk(r) 3dsmax(tm)
    Downloads: 0 This Week
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  • 24
    Library for creating and analyzing voxel objects. This project has moved to github. https://github.com/jonhiller/Voxelyze
    Downloads: 0 This Week
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  • 25
    EditorArena

    EditorArena

    3d Voxel real time editing tool with the Razer Hydra

    This is a tool for "making sculptures" in real time with the Razer Hydra 3d positioning controller, with nice OpenGL graphics, uses OpenCL for processing the voxel and many options!
    Downloads: 0 This Week
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