Showing 8 open source projects for "grand theft auto"

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  • 1
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. ...
    Downloads: 55 This Week
    Last Update:
    See Project
  • 2
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    OpenRW is a cross-platform, open-source re-implementation of the game engine behind Grand Theft Auto III (GTA III). Its goal is to recreate the original gameplay engine in a modern, maintainable codebase so that GTA III can run natively on modern Windows, Linux, macOS, and BSD systems — long after the original executable becomes unworkable. The project does not ship with game content: users still need a legitimate copy of GTA III (with its original assets) to play, making OpenRW strictly an engine reimplementation, not a re-distribution. ...
    Downloads: 4 This Week
    Last Update:
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  • 3
    YimMenu

    YimMenu

    YimMenu, a GTA V menu protecting against a wide ranges

    YimMenu is an open-source modification menu for Grand Theft Auto V designed to enhance gameplay while providing protection against common crashes and disruptions encountered in online sessions. It operates as an injected module that interacts directly with the game engine, allowing users to access a wide range of in-game controls and customization options through an overlay interface.
    Downloads: 52 This Week
    Last Update:
    See Project
  • 4
    YimMenuV2

    YimMenuV2

    Experimental menu for GTA 5: Enhanced

    YimMenuV2 is an experimental modification menu for Grand Theft Auto V Enhanced that provides users with extended control over gameplay through an injected interface. Built primarily in C++, it operates by injecting a dynamic library into the game process, enabling access to internal systems and allowing for real-time interaction with game mechanics. The project is designed as a flexible framework for modifying gameplay, offering features that can alter player behavior, session interactions, and in-game elements. ...
    Downloads: 33 This Week
    Last Update:
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  • 5
    MultiVice

    MultiVice

    MultiVice - is a fully customizable multiplayer modification for Grand

    MultiVice - is a fully customizable multiplayer modification for Grand Theft Auto: Vice City™. You can write any gamemode what you want using LUA Scripting language implemented into modification.
    Downloads: 0 This Week
    Last Update:
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  • 6
    An Editor for the Grand Theft Auto San Andreas Savegames. You can edit many parameters of your personal Carl Jonson.
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    Downloads: 36 This Week
    Last Update:
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  • 7
    OpenGL/SDL open-storyline flying car-sim game life in the City. survive. inspired by Elite/Frontier series, Grand Theft Auto, Flashback...
    Downloads: 1 This Week
    Last Update:
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  • 8
    mod_sa (formerly m0d_s0beit_sa) is a Multi-purpose tool for Grand Theft Auto San Andreas and San Andreas Multiplayer (SAMP)
    Downloads: 0 This Week
    Last Update:
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