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Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Cross platform 2D game creation framework with Python bindings
FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
Strasheela is a constraint-based music composition system. The user defines music theories by sets of compositional rules and the system creates music which complies with these theories. User-interface is the programming language Oz.
Run applications fast and securely in a fully managed environment
Cloud Run is a fully-managed compute platform that lets you run your code in a container directly on top of scalable infrastructure.
Run frontend and backend services, batch jobs, deploy websites and applications, and queue processing workloads without the need to manage infrastructure.
OpenRTS is an open source realtime strategy game. It features isometric graphics, networked multiplayer and single-player scenarios. The game is being developed using Python and SDL. The game runs on at least Linux, Windows and Mac.
AGFE aims to be as the name claims, creating first a First Person Shooter and a Real Time Strategy, so FPS players will be watched and commanded by the RTS players. Then a level-based system will be applied to the FPS aspect. More to come, later.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
Combining the benefits of static and dynamic source code analysis to deliver the most advanced & exhaustive code verification tool.
TrustInSoft Analyzer is a C and C++ source code analyzer powered by formal methods, mathematical & logical reasonings that allow for exhaustive analysis of source code. This analysis can be run without false positives or false negatives, so that every real bug in the code is found. Developers receive several benefits: a user-friendly graphical interface that directs developers to the root cause of bugs, and instant utility to expand the coverage of their existing tests. Unlike traditional source code analysis tools, TrustInSoft’s solution is not only the most comprehensive approach on the market but is also progressive, instantly deployable by developers, even if they lack experience with formal methods, from exhaustive analysis up to a functional proof that the software developed meets specifications.
Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)