Showing 4 open source projects for "parallel compression"

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  • 1
    compress

    compress

    Optimized Go Compression Packages

    This package provides various compression algorithms. zstandard compression and decompression in pure Go. S2 is a high-performance replacement for Snappy. Optimized deflate packages which can be used as a dropin replacement for gzip, zip and zlib. snappy is a drop-in replacement for github.com/golang/snappy offering better compression and concurrent streams. huff0 and FSE implementations for raw entropy encoding. gzhttp Provides client and server wrappers for handling gzipped requests efficiently. pgzip is a separate package that provides a very fast parallel gzip implementation. ...
    Downloads: 3 This Week
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  • 2
    Google Highway

    Google Highway

    Performance-portable, length-agnostic SIMD with runtime dispatch

    Google Highway is a high-performance C++ library designed to provide portable SIMD (Single Instruction, Multiple Data) vectorization across multiple CPU architectures while maintaining predictable and efficient behavior. It abstracts low-level vector intrinsics into a consistent API that maps closely to hardware instructions, allowing developers to write high-performance code without relying heavily on compiler auto-vectorization. Highway enables the same source code to run across different...
    Downloads: 0 This Week
    Last Update:
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  • 3
    lzhw

    lzhw

    LZHW Windows command line lossless compression tool for tabular files

    LZHW Command Line Lossless Compression Tool is a Windows command line tool used to compress and decompress files from and to any form, csv, excel etc without any dependencies or installations. Using an optimized algorithm (LZHW) developed from Lempel-Ziv, Huffman and LZ-Welch algorithms. The tool can work in parallel and most of its code is written in Cython, so it is pretty fast.
    Downloads: 0 This Week
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
    Last Update:
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