Kiero is a lightweight and flexible hooking library designed to intercept graphics API functions, especially for injecting custom code into DirectX (9, 11, 12) and OpenGL-based applications. It’s often used for overlay rendering, game modifications, debugging, or reverse engineering purposes. By providing an easy-to-use interface for binding and overriding rendering calls, Kiero enables developers to create tools like custom HUDs, frame analyzers, or graphical overlays across a wide variety of games and applications.
Features
- Simple API hooking for DirectX 9, 11, 12 and OpenGL
- Lightweight and header-only implementation
- Useful for overlay rendering and game modding
- No external dependencies required
- Compatible with Windows desktop applications
- Easy integration with ImGui and similar libraries
- Allows injection of custom rendering logic
- Frequently used in game analysis and reverse engineering
- Active community use in modding and debugging tools
Categories
GamesLicense
MIT LicenseFollow kiero
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