Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no extra steps (code generation) needed for development. High performance supports static binding throughout the platform (engine), takes care of complex scenes.
Features
- Provides a JavaScript Runtime
- Allows TypeScript to access the host engine
- Module-binding on the JavaScript level
- TypeScript declarations generation
- Facililates game building processes
- Supports static binding throughout the platform
Categories
GamesLicense
MIT LicenseFollow PuerTS
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